The gamescom congress is Europe's leading conference on the potential of games. It brings together three worlds: companies and institutions from sectors such as health, education, architecture, and industry that harness game technologies; representatives from politics, science, NGOs, and public administration; and the games industry itself. The congress demonstrates how game technologies help inspire innovations and master digitalization in nearly all economic and social spheres. Since 2009, the congress takes place annually as part of gamescom in Cologne.
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gamescom congress 2026
Call for Submissions
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General FAQs about the Call for Submissions and the gamescom congress
No. Even though gamescom congress covers subjects like design and new technology, this is always in relation to the broader subject of the potential of games. If your talk is solely about the development of a game or the financial success of it, it is better suited for gamescom.dev (formerly devcom).
From an audience perspective, gamescom congress can be very interesting for developers who have an interest in the potential of games in a broader sense.
If your talk covers the broader subject of the potential of games and not focuses on the entertainment value, it can definitely be interesting for gamescom congress. Please check the more extensive explanation of this year's theme, for examples.
This refers to applying technologies, methods, or mindsets from the games industry to other purposes - health care, urban planning, democracy, education, science, etc. We seek functioning practice with tangible results, or topics that come from a clear visionary perspective.
- Pitch for new games
- Applied game talks without tangible results (unless they from a clear visionary perspective)
- Pure product presentations
- Talks about business models talks without the broader potential of games approach
- Entertainment game talks without the broader potential of games approach
1. THE PLAYING FIELD OF DEMOCRACY - How games inform voters, strengthen participation, combat extremism, build trust, foster media literacy, etc.
2. THE GAMES EFFECT - How game technologies work in medicine, architecture, corporate culture, research, public administration, etc.
The congress is organized by Koelnmesse GmbH. The program is curated by curatomic in collaboration with game e.V. - Association of the German Games Industry. The conference is sponsored by the state of North Rhine-Westphalia.
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